Elves, Dwarfs, Orcs, and Humans are civilized creatures capable of establishing villages and kingdoms. There are different houses and town halls for each race, but campfires and mineshafts are the same. Putting all races in one world gives the Middle-Earth achievement, but be careful because they will constantly be at war because of their hatred for each other.
These humanoids can level up through gaining 100 experience. If you want to keep them around, we recommend healing them with Blood rain after fights.
Here’s how humanoids earn experience:
- Humanoid is attacked - 1 XPHumanoid attacks something else - 2 XPHumanoid Kills something - 10 XP (plus 2 for the killing blow)Humanoid is a Village Leader for a year - 10 XP
Here are the base stats for the races:
- Humans120 Health15 Damage0 percent Armor6 percent Dodge40 Speed93 percent Accuracy5 DiplomacyKing gains 30 XP a yearHumans, like Dwarfs build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.Dwarfs220 Health22 Damage4 percent Armor30 Speed1 percent Dodge91 percent Accuracy4 DiplomacyKing gains 30 XP a yearDwarves, like Humans, build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.Elves140 Health15 Damage0 percent Armor50 Speed16 percent Dodge96 percent Accuracy8 DiplomacyKing gains 20 XP a yearElves rarely attack passive or passive-only creatures.Orcs170 Health18 Damage3 percent Armor50 Speed1 percent Dodge91 percent Accuracy1 DiplomacyKing gains 20 XP a yearAs a result of poor diplomacy, orcs are ruthless and will kill anything that comes near them or gets close to them.
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Humans, like Dwarfs build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.
Dwarves, like Humans, build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.
Elves rarely attack passive or passive-only creatures.
As a result of poor diplomacy, orcs are ruthless and will kill anything that comes near them or gets close to them.