State of Decay 2 features four Core skills in-game: Cardio, Wits, Fighting, and Shooting skills. Several distinct Specializations further accompany the core skills and Special skills included within.
Here’s the complete list of all core skills, specializations, and special skills in State of Decay 2.
CARDIO CORE SKILL
Specializations:
- Powerhouse+21 Max Stamina-50% Grapple Stamina Cost-25% Melee Stamina Cost[C] Grapple enemies from the front[LShift + Space] Drop Kick without heavy weapon[C + Space]Throw grabbed zombies much harderAcrobatics +21 Max Stamina-50% Climbing Stamina Cost[LCtrl] Dodge farther and fasterReduced Fall Damage[LShift + Space] Flying Strike when facing an enemy [SPRINT + JUMP]Marathon+21 Max Stamina-33% Sprint Stamina Cost-40% Fatigue SeveritySprint for free when lightly encumberedBackpacking+61 Max Stamina+30 Max Carrying Capacity+1 Inventory Slot
Special skills:
+21 Max Stamina-50% Grapple Stamina Cost-25% Melee Stamina Cost
[C] Grapple enemies from the front[LShift + Space] Drop Kick without heavy weapon
[C + Space]Throw grabbed zombies much harder
+21 Max Stamina-50% Climbing Stamina Cost
[LCtrl] Dodge farther and fasterReduced Fall Damage[LShift + Space] Flying Strike when facing an enemy [SPRINT + JUMP]
+21 Max Stamina
-33% Sprint Stamina Cost-40% Fatigue SeveritySprint for free when lightly encumbered
+61 Max Stamina+30 Max Carrying Capacity+1 Inventory Slot
Gymnastics+21 Max Stamina-50% Climbing Stamina Cost+30 Light Carrying Capacity-20% Dodge Stamina Cost[LCtrl] Dodge farther and fasterReduced fall damage[LShift + Space] Flying Strike when facing an enemyProwess+61 Max Stamina-33% Sprint Stamina Cost-50% Climbing Stamina Cost+30 Max Carrying Capacity-50% Grapple Stamina Cost-40% Fatigue Severity-20% Dodge Stamina Cost-25% Melee Stamina Cost+1 Inventory SlotSprint for free when lightly encumbered[LCtrl] Dodge farther and faster[C] Grapple enemies from the front[E] Standing executionReduced fall damage[Hold Left-click on Mouse] Power Hit with heavy weapon[C + Space] Throw zombies harder[LShift + Space] Flying Strike
WITS CORE SKILL
+21 Max Stamina-50% Climbing Stamina Cost+30 Light Carrying Capacity-20% Dodge Stamina Cost[LCtrl] Dodge farther and fasterReduced fall damage[LShift + Space] Flying Strike when facing an enemy
+61 Max Stamina-33% Sprint Stamina Cost-50% Climbing Stamina Cost+30 Max Carrying Capacity-50% Grapple Stamina Cost-40% Fatigue Severity-20% Dodge Stamina Cost-25% Melee Stamina Cost+1 Inventory SlotSprint for free when lightly encumbered[LCtrl] Dodge farther and faster[C] Grapple enemies from the front[E] Standing executionReduced fall damage[Hold Left-click on Mouse] Power Hit with heavy weapon[C + Space] Throw zombies harder[LShift + Space] Flying Strike
Discipline+35% Search Speed+30 Light Carrying Capacity-25% Durability Loss per Hit (Melee)+24 Max Stamina+5 Stamina Gain On Melee KillResourcefulness+35% Search Speed+1 Inventory Slot+3 Max Consumable Stack-70% Consumable WeightStealth+35% Search Speed-35% Enemy Sight Range-50% Chance of Search Crash[C + Left-click] Quick stealth kills[LShift] Sprint while crouched[E] Silently open locked doors while crouchedScouting+35% Search Speed+45m Enemy Detection Range+70% Container Visibility RangeAll containers are revealed when indoors
+35% Search Speed+30 Light Carrying Capacity-25% Durability Loss per Hit (Melee)+24 Max Stamina+5 Stamina Gain On Melee Kill
+35% Search Speed+1 Inventory Slot+3 Max Consumable Stack-70% Consumable Weight
+35% Search Speed-35% Enemy Sight Range-50% Chance of Search Crash[C + Left-click] Quick stealth kills[LShift] Sprint while crouched[E] Silently open locked doors while crouched
+35% Search Speed+45m Enemy Detection Range+70% Container Visibility Range
All containers are revealed when indoors
Vigilance+35% Search Speed+30 Light Carrying Capacity-25% Durability Loss Per Hit (melee)+24 Max Stamina+60m Enemy Detection Range+5 Stamina Gain On Melee KillField Testing+35% Search Speed+1 Inventory Slot+3 Max Consumable Stack-70% Consumable Weight+100% Healing Item EfficacyIncreased Crossbow Bolt RecoveryScavenging+35% Search Speed+45m Enemy Detection Range+70% Container Visibility Range-25% Gun Durability Loss Per Shot+50 Parts Per DayContainers revealed in unsecured buildingsObsession+35% Search Speed+30 Light Carrying Capacity-25% Durability Loss Per Hit (Melee)+45 Max Stamina-40% Fatigue Severity+5 Stamina Gain on Melee KillTactics+35% Search Speed-35% Enemy Sight Range+45m Enemy Detection Range+3 Max Consumable Stack-25% Durability Loss Per Hit (Melee)+24 Max Stamina+24 Light Carrying Capacity+1 Inventory Slot-50% Chance of Search Crash+70% Container Visibility Range-70% Consumable Weight+5 Stamina Gain On Melee Kill-25% Gun Durability Loss Per ShotContainers revealed in unsecured buildings[C + Left-click] Quick Stealth KillsIncreased Crossbow Bolt Recovery[LShift] Sprint while crouched[E] Silently open locks while crouched
FIGHTING CORE SKILL
+35% Search Speed
+30 Light Carrying Capacity-25% Durability Loss Per Hit (melee)+24 Max Stamina+60m Enemy Detection Range+5 Stamina Gain On Melee Kill
+35% Search Speed+1 Inventory Slot+3 Max Consumable Stack-70% Consumable Weight+100% Healing Item EfficacyIncreased Crossbow Bolt Recovery
+45m Enemy Detection Range+70% Container Visibility Range-25% Gun Durability Loss Per Shot+50 Parts Per DayContainers revealed in unsecured buildings
+35% Search Speed+30 Light Carrying Capacity-25% Durability Loss Per Hit (Melee)+45 Max Stamina-40% Fatigue Severity+5 Stamina Gain on Melee Kill
+35% Search Speed-35% Enemy Sight Range+45m Enemy Detection Range+3 Max Consumable Stack-25% Durability Loss Per Hit (Melee)+24 Max Stamina+24 Light Carrying Capacity+1 Inventory Slot-50% Chance of Search Crash+70% Container Visibility Range-70% Consumable Weight+5 Stamina Gain On Melee Kill-25% Gun Durability Loss Per ShotContainers revealed in unsecured buildings[C + Left-click] Quick Stealth KillsIncreased Crossbow Bolt Recovery[LShift] Sprint while crouched[E] Silently open locks while crouched
Striking+28 Max Health+30% Blunt Knockdown-66% Grand Slam Stamina cost[LShift + Left-click] Grand Slam against multiple enemiesClose Combat+28 Max Health[C + Left-click] Execute standing enemies with a knife-50% Melee Stamina Cost (Close Combat)Enhanced Close Combat moves[LShift + Left-click] Shove attackSwordplay+28 Max Health+30% Blade Lethality[C + Left-click] Execute standing enemies with a blade[LShift + Left-click] Leg Sweep to cripple enemiesEndurance+84 maximum health-50% injury severity[LShift + Left-click] Slam attack
+28 Max Health+30% Blunt Knockdown-66% Grand Slam Stamina cost[LShift + Left-click] Grand Slam against multiple enemies
+28 Max Health[C + Left-click] Execute standing enemies with a knife-50% Melee Stamina Cost (Close Combat)Enhanced Close Combat moves[LShift + Left-click] Shove attack
+28 Max Health+30% Blade Lethality[C + Left-click] Execute standing enemies with a blade[LShift + Left-click] Leg Sweep to cripple enemies
+84 maximum health-50% injury severity[LShift + Left-click] Slam attack
Butchery+28 Max Health+10 Max Food Storage+1 Food Per Day+30% Blade Lethality[C + Left-click] Execute standing enemies with a blade[LShift + Left-click] Leg Sweep to cripple enemiesHeroism +84 Max Health-50% Injury Severity-50% Melee Stamina Cost (Close Combat)+30% Blade Lethality+30% Blunt Knockdown-66% Grand Slam cost[C + Left-click] Standing Execution (Blade)[LShift + Left-click] Leg Sweep (Blade)[LShift + Left-click] Grand Slam (Blunt)[LShift + Left-click] Shove (Close Combat) Enhanced Close Combat moves
SHOOTING CORE SKILL
Specialization:
+28 Max Health+10 Max Food Storage+1 Food Per Day+30% Blade Lethality[C + Left-click] Execute standing enemies with a blade[LShift + Left-click] Leg Sweep to cripple enemies
+84 Max Health-50% Injury Severity-50% Melee Stamina Cost (Close Combat)+30% Blade Lethality+30% Blunt Knockdown-66% Grand Slam cost[C + Left-click] Standing Execution (Blade)[LShift + Left-click] Leg Sweep (Blade)[LShift + Left-click] Grand Slam (Blunt)[LShift + Left-click] Shove (Close Combat) Enhanced Close Combat moves
Sharpshooting-80% Firearm Sway+50% Firearm Dismemberment-25% Firearm RecoilAll bullets pierce enemiesWeapon Handling-25% Durability Loss per ShotClear jammed firearms very quickly-25% Firearm Sway-25% Firearm RecoilClear jammed firearms in the fieldGunslinging+200% Reload SpeedAim Snap costs less Stamina-25% Firearm Sway-25% Firearm Recoil[Space] Snap to targets while aimingAssault-80% Firearm Recoil+50% Firearm Knockdown-25% Firearm Sway[Space] Kick enemies over while aiming
-80% Firearm Sway+50% Firearm Dismemberment-25% Firearm Recoil
All bullets pierce enemies
-25% Durability Loss per ShotClear jammed firearms very quickly-25% Firearm Sway-25% Firearm RecoilClear jammed firearms in the field
+200% Reload SpeedAim Snap costs less Stamina-25% Firearm Sway-25% Firearm Recoil[Space] Snap to targets while aiming
-80% Firearm Recoil+50% Firearm Knockdown-25% Firearm Sway
[Space] Kick enemies over while aiming
Warfighting-25% Durability Loss Per Shot-80% Firearm Recoil-80% Firearm Sway+200% Reload Speed+50% Firearm Knockdown+50% Firearm DismembermentClear jammed firearms very quicklyAim Snap costs less StaminaAll bullets pierce enemies[Space] Snap to target while aiming
For more guides on State of Decay, check out How to play multiplayer Co-op with friends on State of Decay 2? on Pro Game Guides.
- -25% Durability Loss Per Shot-80% Firearm Recoil-80% Firearm Sway+200% Reload Speed+50% Firearm Knockdown+50% Firearm DismembermentClear jammed firearms very quicklyAim Snap costs less StaminaAll bullets pierce enemies[Space] Snap to target while aiming